3D Tennis – Unity Source Code (Unity 2017.1)
3D Tennis is a complete sports game source code for Unity 2017.1 that delivers a fast, arcade-style 3D tennis experience with real-time physics and swipe-based controls. It’s ideal if you want to publish a polished tennis game quickly, reskin it with your own art, and start monetizing on Google Play in days instead of months.
Powered by a full 3D physics engine, players swipe to serve, topspin, slice and smash the ball with precision. The template includes Quick Play and World Tour style modes, multiple AI opponents with different difficulty levels, and immersive stadium-style courts that feel like a real tennis match on mobile.
Designed for developers and reskin studios, this Unity project gives you:
- 🎾 Realistic ball trajectories, bounces and net interactions based on 3D physics
- 📱 Smooth swipe & drag controls optimized for one-handed mobile play
- 🏆 Quick Match and Tour-style progression with multiple opponents
- 👟 A roster of characters ready to be reskinned with your own players
- 🌍 Tournament-style flow inspired by Grand Slam events
- 💰 Built-in ad placements ready for AdMob / Unity Ads integration
📌 Key Features
| 🎮 Complete 3D Tennis Engine | Full tennis gameplay loop with serving, rallying, scoring, sets and matches already implemented so you can focus on art, branding and monetization. |
| 🎾 Swipe-Based Controls | Intuitive swipe gestures for forehand, backhand, topspin and slice shots give a responsive, mobile-friendly sports experience. |
| ⚙️ Physics-Driven Ball & Racket | The ball flight, court bounce and racket contact are powered by realistic 3D physics for believable rallies that feel satisfying to play. |
| 🤖 Single Player vs AI | Multiple AI profiles with different speeds and shot accuracy, making it easy to tune difficulty from casual to competitive. |
| 🏆 Quick Play & World Tour | Jump straight into a single match or climb through a sequence of tournaments in a world tour style flow, perfect for long-term player retention. |
| 🎨 Easy Reskin & Theming | Courts, UI, characters and icons are organized and easy to swap, making it simple to create multiple tennis brands or seasonal events from the same codebase. |
| 📱 Optimized for Mobile | Lightweight project size, mobile-friendly shaders and touch controls tuned for smooth gameplay even on mid-range Android devices. |
| 💰 Ad Monetization Ready | Strategic ad entry points (between matches, on menus, rewarded spots) prepared for you to plug in AdMob, Unity Ads or your preferred network. |
| 🧩 Clean, Modular C# Code | Gameplay, UI, input, and game flow are split into separate scripts, making it easier to extend systems, add new modes or integrate SDKs. |
| 🚀 Fast Time to Market | With gameplay, menus and basic economy in place, you can rebrand, update IDs and push to the store in a fraction of the usual development time. |
📂 Package Includes
- Full Unity 2017.1 project folder for 3D Tennis
- Well-structured, commented C# scripts for gameplay, input, UI and game flow
- 3D court, net, racket and ball setup ready for reskinning
- AI opponent logic with difficulty adjustment points
- Main menus, match HUD, pause and result screens
- Pre-configured ad placement hooks (interstitial / rewarded / banner)
- Basic documentation outlining setup, reskin and publishing steps
🛠 Requirements
| Unity Version | Unity 2017.1 (or newer, with standard API upgrade prompts) |
| Target Platforms | Android (mobile). Can be adapted to other platforms with your own builds and testing. |
| Build Formats | APK, AAB, 64-bit builds for Google Play and other Android stores. |
| Ads SDK | AdMob / Unity Ads or any other network you prefer (import your own SDK & IDs). |
📘 Instructions
❓ FAQ
Is this a complete 3D tennis game or just a prototype?
The project includes a fully playable 3D tennis game with serving, rallies, scoring, AI opponents and match flow. You can release it as is with your own graphics and ads, or use it as a solid base to add extra features.
How easy is it to reskin and change the theme?
The project is built with reskinning in mind. Courts, players, UI and icons are separated and referenced via prefabs and materials, so you can quickly swap textures and sprites to match any tennis brand or sports concept you have.
Does the template include multiplayer?
The current setup focuses on offline single-player vs AI with Quick Play and Tour-style modes. The project structure is modular, so you can extend it with your own real-time or turn-based multiplayer solution if needed.
Can I integrate different ad networks or in-app purchases?
Yes. Ad entry points are already placed in the flow, and you can hook them to AdMob, Unity Ads or any other supported SDK. You can also extend the economy with coins, unlockable players or IAP packs as you prefer.
Is the code suitable for beginners in Unity?
The scripts are clean, organized and commented, making them understandable even if you are still learning Unity and C#. Some familiarity with the editor and basic C# will help you customize more advanced features.
📞 Support
Need help with setup, reskinning or small custom changes?
Reach out and we’ll do our best to assist:
Email: getunitycodes@gmail.com

